Iphone 5s ৳7500 tk Used | |
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.......Iphone s5
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| 7th month usages Condition is good no external or internal problem. I am still using. Sliver color. Exported from Malaysia. No Headphone . Please don't contact any telemarket | $ Price৳7500 tk |
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Friday, December 11, 2015
Iphone 5s 7500tk
Computer table 2500 tk
| COMPUTER TABLE 2500 tk | |
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| Computer table full attractive looking Good and nice keyboard tray separate monitor space no box | $ Price৳ 2500 tk |
Samsung S3 4000tk
| SAMSUNG S3 4000 tk |
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| 2 yr old and screen was a crash. bt everything is good. I thing is full fresh mobile. name : Samsung Galaxy s3 1GB ram 4.8" display 8mp back camera and 1.9 font camera | $ Price? 4000 tk |
Thursday, December 10, 2015
Samsung galaxy j7 SM-J700F Full phone specifications
Samsung galaxy j7 SM-J700F Full phone specifications
Samsung Galaxy J7 SM-J700H With no LTE Supported

| NETWORK | Technology | GSM/HSPA/LTE |
| LAUNCH | Announced | 2015, June |
| BODY | Dimensions Weight Sim | 152.2x78.7x7.5(5.99 x 3.10 x 0.30 in ) 171 g (6.03 oz) Optional Dual SIM ( Micro-SIM, dual stand-by) |
| DISPLAY | Type Size Resolution Multitouch | Super AMOLED Capacitive touchscreen, 16M colors 5.5 inches (~69.6% screen-to-body ratio) 720 x 1280 pixel (~267 ppi pixel density) YES |
| PLATFORM | OS Chipset CPU GPU | Android OS, v5.1 (Lollipop) Qualcomm MSM8939 Snapdragon 615 Exynos 7580 Quad-core 1.4 GHz Cortex-A53 & quad-core 1.0 GHz Cortex-A53 Octa-core 1.5 GHz Adreno 405 Mali-T720MP2 |
| MEMORY | Card slot Internal | microSD, up to 128 GB 16 GB, 1.5 GB RAM |
| CAMERA | Primary Features Video Secondary | 13 MP, 4128 x 3096 pixels, autofocus, LED flash , Check quality Geo-tagging, touch focus, face detection, panorama 1080p@30fps, Check quality 5 MP, LED flash |
| SOUND | Alart Types Lound speaker 3.5mm Jack | Vibration; MP3, WAV ringtones YES YES |
| COMMUNICATION | WLAN Bluetooth Gps NFC Radio USB | Wi-Fi 802.11 b/g/n, Wi-Fi Direct, hotspot v4.1, A2DP Yes, with A-GPS, GLONASS Yes (Snapdragon model only) FM radio with RDS; recording microUSB v2.0 |
| FEATURES | Sensors Messaging Browser Java | Accelerometer, proximity SMS(threaded view), MMS, Email, Push Mail, IM HTML5 No - ANT+ support - Active noise cancellation with dedicated mic - MP4/WMV/H.264 player - MP3/WAV/WMA/eAAC+/FLAC player - Photo/video editor - Document viewer |
| BATTERY | Stand-by Talk Music Play | Li-Ion 3000 mAh battery Up to 18 h (3G) Up to 76 h |
| MICS | Colors Price | White, Black, Gold 6 to 10 |
| TESTS | Performance Display Camera LoudSpeaker AudioQuality Bettery life | |
Computer Fundamental arithmetic logic unit Memory segment
Computer Fundamental arithmetic logic unit Memory segment
shortcomings of
ENIAC. It presented an impressive feat electronic engineering and used for many year to solve ballistic
problems.
1. Describe about output unit and ARITHMETIC LOGIC UNIT
Answer: The job of an output
unit is just the reverse of that of an input unit. It supplies information and
results of computation to the outside world. Thus it links the computer with
the external environment As computers work with binary code, the results produced
are also in the binary form. Hence, before supplying the results to the outside
world, it must be converted to human acceptable (readable) form. This task is
accomplished by units called output interfaces. Output interfaces arc
designed to match the unique physical or electrical characteristics of output
devices (terminals, printers, etc.) to the requirements of the external environment.
In short, the
following functions are performed by an output unit:
1. h accepts the result
produced by the computer which are in coded rum and hence cannot be easily understood by u
2. It converts
these coded results
to human acceptable (readable) from
3. II supplies the convict
cod insults lo the outside work
ARITHMETIC
LOGIC UNIT
The arithmetic logic unit (ALU) of a computer system is the
place where the actual execution of the instructions takes place during the
processing operation. To the more precise. Ill calculations. re performed and
all comparisons (decisions) are made in the ALU. The data and instructions,
stored in the primary storage prior to processing, are transferred as and when
needed to the ALU where processing takes place. No processing is done in the
primary storage unit Intermediate faults generated in the -ALU arc temporarily
transferred badly. to the primary storage until needed at a later time. Data
may thus move from primary storage to ALU and back again lo storage many times
before the processing is over. After the
completion of processing, the final re suit, which are stored in the storage unit
arc released to an output device.
The and number of arithmetic and loge operations (hat a computer
can perform is determined by the engineering design of the ALU. However
almost all
Memory Segment
Memory
Segment :
A memory
segment is a block of 216
consecutive memory location /bytes, starting with 0. A segment number is 16
bits, so the highest segment number is FFFFh.
Within a segment, a memory location is
specified by giving an offset. This is the number of bytes from the beginning of the segment offset can be given as a 16 bit
number.
The
first byte in a segment has offset 0 and the last offset in a segment is FFFFh.
Thus
a memory location can be specified by providing a segment number and an offset.
For example A4FB : 4872h . Means 4872h offset within the segment A4FBh.
Thus
from of addressing is know as logical address.
Physical
address :
Segment
0 starts with offset 0. so the physical address of segment 0’s starting.
Segment
0 onto with offset FFFFh
so the physical address of segment 0’s ending is.
Segment Offset
0000h 0000h
0000
X 10h + 0000h = 00000 + 0000 = 00000h
From
the calculation, we have seen that every segment starts after 10h = 16 bytes.
And one segment overlaps with another. For this reason we call every 10h a
paragraph and we call an address that is divisible by 16 a paragraph boundary.
* Logical address = Segment : Offset
* Physical address = Segment X 10h + Offset
Computer Fundamental Character satiric of computer
Computer Fundamental Character satiric of computer
1. Character satiric of computer?
Answer: speed. A computer is a very fast device. It can perform in a few second the amount of worked that a human being does an entire year. if he worked day and night and did nothing else. To put it on a different manner, a computer dose on one minute what world take a man his entire lifetime. While talking about the speed of a computer , we do not talk in terms of seconds or even milliseconds (10-3), the nanoseconds (10-9 ), and even the picoseconds (10-12), the . A powerful computer is capable of performing about 3 to 4 million simple arithmetic operations per second.
Accuracy.
The accuracy of a computer consistently high and the degree if accuracy of a particular computer depends upon its design but for a particular computer each and every calculation is performed with the same accuracy. Errors can occur in a computer but these are mainly due to human rather than technological weaknesses that is due to imprecise thinking by the programmer (a person who writes instructions for a computer to solve a particular problem ) or due to inaccurate data.
1. Diligence.
Unlike human beiges, a computer is free from monotony tiredness, lack of concentration, etc. and hence can work for hours together without creation any error and without grumbling due to this property computers obviously score over human beings in doing routine type of jobs which require great accuracy. If ten million calculations have to be performed, a computer will perform the ten million calculations with exactly the same accuracy and speed as the first one.
2. Versatility.
Versatility is one of the most wonderful thing about the computer one moment it is preparing the results of particular examination the next moment is busy
Preparing electricity bill and in between it may be helping an office secretary to trace an important letter in seconds. All that is required to change its talent is to slip n a new program (a sequence of instructions for the computer) into it briefly; a computer is capable of performing almost any task provided that the task can be reduced to a series of logic steps.
The accuracy of a computer consistently high and the degree if accuracy of a particular computer depends upon its design but for a particular computer each and every calculation is performed with the same accuracy. Errors can occur in a computer but these are mainly due to human rather than technological weaknesses that is due to imprecise thinking by the programmer (a person who writes instructions for a computer to solve a particular problem ) or due to inaccurate data.
Power of remembering:
As a human being acquires ne w knowledge, the brain subconsciously selects what it feels
To be important and worth retaining in its memory and relegates un important details to the back f the mind or just forgets them. With computers, this is not the case. A computer can store and recall any amount of information because of its secondary storage (a type of detachable memory) capability. Every piece of information can be retained as long as desired by the user and can be recalled as and when required. Even after several years. The it was fed to the computer. A computer forgets or loses. Certain information only when it is asked to do so . So it is entirely up to the user to make a computer retain or forger particular information.
2. briefly describe second Generation of computer?
Answer: second generation (1955-1964)
The transistor, a smaller and more reliable successor to the vacuum tube, was invented in 1947. However, computers that used transistors were not produced in quantity until over a decade later. The second generation emerged with transistors being the brain of the computer with both the first and the second generation computer the basic component was discrete or separate entity. The many thousands of individual components had to be assembled by hand not functioning circuits. The manual assembly of individual components and the cost of labor involved at this assembly stage made the commercial production of these computers difficult and costly
Advantage
- 1. smaller in size as compared to first generation computers
- 2. more reliable
- 3. less heat generated
- 4. These computers were able to reduce computational times from milliseconds to microseconds.
- 5. Less prone to hardware failures
- 6. Better portability
- 7. Wider commercial use
Disadvantage
1. Air conditioning required
2. Frequent maintenance required
3. Manual assembly of individual components into a functioning unit was required
4. Commercial production was difficult and costly
3. Describe about the ENIAC ?
Answer: The electronic numerical integrator An calculator (ENIAC) was the first all electronic computer. It was constructed at the more school of engineering of the University of Pennsylvania U.S.A By design team led by professors J. prosper Eckert and John mannishly.
Computer Fundamental
Computer Fundamental
How
you Managing Complexity?
Ans: for managing complexity we
maintain four term that are Modularity, Abstraction, Hierarchy and Layers.
Modularity:
! Also known as
"Divide and Conquer"
! This approach
that words best for the Bank Vault Problem
! Idea - Group the
system components into a smaller set of interacting subsystems
! Which dimension
of complexity does this reduce?
! Example -
compilation of a large program
Abstraction
! Hide
implementation details behind well specified interfaces
! Choose
abstractions to minimize inter-module interactions
! Align modules
(or groups of modules) and abstractions
! Careful with
performance tradeoffs
Hierarchy
! Organize modules
into a tree-like structure
! each node
represents a set of modules
! Modules can
interact only along the links
! Examples:
Businesses
! Reduces
interactions from O(n2) to O(n)
Layers
! Organizing
technique that uses modularity and abstraction
! Create a
different way of looking at an existing system, without adding more functionality
! Example 1: logic
gates + memory cells: microprocessor:
machine language processor: Java processor
Briefly describe about Iteration and KIS of computer system?
Ans: all are describe bellow:
Iteration
! Start with a
simple, working system that meets a few key requirements (sound familiar?)
! Use what you
learn to evolve the system
! Learn from your
mistakes early on (study failures!)
! Import new
technology as it arrives
! Tradeoffs?
! “The kitchen
sink”
! Harder to change
early decisions as time goes on
KIS
! Keep It Simple
! “If in doubt,
leave it out” - anonymous
! “Everything
should be made as simple as possible, but no simpler” - Albert Einstein
! Problem -
Convincing someone that leaving something out will help in the long term
! “we need more
features to beat competitors!”
! “we’ve already
tested each of the 100 features on its own - all we have to do is integrate
them”
What
is a Distributed System? Note down the Design
Issues of Distribution system ?
Ans:
! Tanenbaum and van Renesse: A distributed system is
one that looks to its users like an ordinary, centralized, system but runs on
multiple independent CPUs
! Symptoms? Shroeder:
! Multiple, independent processing units
! Processors communicate via a hardware interconnect
! Processing unit failures are independent
! Manage resource sharing
! State is shared among processors
Design Issues of Distribution
system are
! Scaling
! Communication
! Coordination
! Transparency
! Naming
! Load sharing
! Consistency
! Failures
! Security
! Heterogeneity
! Mobility
Describe about Communication, Consistency and Load Sharing?
Ans: This short
description given bellow:
Communication
! Messages can
have many characteristics:
! Length,
priority, streams
! Communication
medium properties affect communication performance
! bandwidth,
latency, multi-cast capability, message prioritization
Consistency
! Since we assume
network links can fail at any time, replication is required to maintain consistency
for longer computations
! Replication of
data
! Replication of
computation
! Costs associated
with consistency:
! Reduction in the
amount of effective resources
! Managing
extended failures
Load Sharing
! Local vs.
non-local
! e.g.,
communication failure less likely in local clusters of processors
! Process
migration can be expensive
! What about a
system that knows the load of each machine, then assigns computation?
! Doesn't scale
well
! Issues - Turning
Completeness, Propagation Delay
Shortly describe about NFS Mounting and NFS Performance Improvement?
Ans:-
NFS Mounting are bellow:-
_ Local file
systems that can be mounted remotely stored in /etc/exports
_ Hard mounts -
file system access is a blocking operation
_ Soft mounts -
file system access is a non-blocking operation
_ less
Transparency
_ Allows client to
determine what happens when a failure occurs
_ Not backwards
compatible!
8
NFS Performance Improvements are
describe bellow:-
_ Locally,
typically use read-ahead, write-behind
_ NFS Servers can
use read-ahead as-is, but write caching raises fault tolerance issues
_ e.g., what if
the server stores a write in the cache, and then dies?
_ Option 1:
write-through caching
_ Problem:
Performance bottleneck!
_ Option 2: Writes
are cached; client determines when cache is written
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